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About Me

I'm a Level Designer based in Stockholm, Sweden enrolled in the Game Designer program at Futuregames.

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Have a look at my projects to see what I've been working on during my education.

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EVACUATION PROTOCOL

Evacuation Protocol is a level blockout for a singleplayer first-person action game featuring exploration and combat.

Role: Level Designer
Solo Project
Unreal Engine 5

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HAPPY HUSK FARM

Happy Husk Farm is a level blockout for a singleplayer first-person narrative game featuring light puzzles and combat.

Role: Level Designer
Solo Project
Unreal Engine 5

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VAMPOWER
UNDER CONSTRUCTION

VAMPOWER is a topdown bullet-heaven roguelike with tower defense elements where you play as a vampire's familiar. Made in 4 weeks for Game Project 4 at Futuregames.

Role: Level Designer
Team Project Size: 8
Unreal Engine 5

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SHARDS OF THE BANISHED
UNDER CONSTRUCTION

Shards of the Banished is a third-person combat-focused game featuring multiple enemy types, bosses, a stat upgrade system, and a variety of melee combat abilities.

Role: Level Designer
Team Project Size: 22
Unreal Engine 5

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