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About Me
I'm a Level Designer based in Stockholm, Sweden enrolled in the Game Designer program at Futuregames.
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Have a look at my projects to see what I've been working on during my education.
VAMPOWER
UNDER CONSTRUCTION
VAMPOWER is a topdown bullet-heaven roguelike with tower defense elements where you play as a vampire's familiar. Made in 4 weeks for Game Project 4 at Futuregames.
Role: Level Designer
Team Project Size: 8
Unreal Engine 5
SHARDS OF THE BANISHED
UNDER CONSTRUCTION
Shards of the Banished is a third-person combat-focused game featuring multiple enemy types, bosses, a stat upgrade system, and a variety of melee combat abilities.
Role: Level Designer
Team Project Size: 22
Unreal Engine 5
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